Since I work as a product designer/engineer in the plastics industry, I thought it would be nice to challenge myself and model a complex injection molded product. After some Instagram scrolling and finding some inspiration, I ended up with modeling a Tamagotchi.
Most people know what a Tamagotchi is (if you don’t; you’re probably a lot older or a lot younger than me) and since it brought back so many memories, I decided to give it a go.
Now the outside of this product is the easy part, but the inside is the real challenge.
Especially since I don’t have a Tamagotchi anymore as a reference. So I am recreating this piece based on images from the internet (extra challenge on top of that).
Since there are many different versions released of the Tamagotchi, there also many different ways to design the inside parts of it. So my version is likely going to be a new version (a mix of many versions, but trying to stay with the original version).
This render I made is a WIP (Work in Progress), so more renders will follow.
One half of the Tamagotchi is done modeling (including the CR2032 battery).
The ductape material and the material of the Tamagotchi are fully procedural. The CR2032 battery is partially procedural, combined with an image texture. All other materials are image textures.
Rendered in Maverick Render.
- SolidWorks for Hard Surface modeling
- Blender for Sculpting and modeling
- Maverick Render as the Render Engine
- Affinity Photo for 2D editing (Post Processing and Texture Creation)